Datei:Sphere wireframe.svg

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Beschreibung

Beschreibung
English: Sphere wireframe - orthogonal projection of a sphere. The image shows lines, which are drawn as they were painted onto the surface of a sphere. The angular distance between two lines is 10°. The SVG file is created by the below C++-program, which calculates each edge of a line as an ellipse-bow. The backside of the sphere has an opacity of 0.25. The axis tilt is 52.5°.
Datum
Quelle Eigenes Werk
Urheber Geek3
Andere Versionen

Sphere filled_blue.svg

Sphere wireframe 10deg 10r.svg
 
W3C-validity not checked.

Source Code

This image can be completely generated by the following source code. If you have the gnu compiler collection installed, the programm can be compiled by the following commands:

g++ sphere_wireframe.cpp -o sphere_wireframe

and run :

./sphere_wireframe > Sphere_wireframe.svg

It creates file Sphere_wireframe.svg in working directory. This file can be viewed using rsvg-view program :

rsvg-view Sphere_wireframe.svg


Here is cpp code in file : sphere_wireframe.cpp

/* sphere - creates a svg vector-graphics file which depicts a wireframe sphere
 *
 * Copyright (C) 2008 Wikimedia foundation
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you can either send email to this
 * program's author (see below) or write to:
 *   The Free Software Foundation, Inc.
 *   51 Franklin Street, Fifth Floor
 *   Boston, MA 02110-1301  USA
 */

/* The expressions in this code are not proven to be correct.
 * Hence this code probably contains lots of bugs. Be aware! */

#include <iostream>
#include <cmath>
#include <cstdlib>
#include <cstring>

using namespace std;

const double PI = 3.1415926535897932;
const double DEG = PI / 180.0;

/********************************* settings **********************************/
int n_lon = 18; 			// number of latitude fields (18 => 10° each)
int n_lat = 18; 			// half number of longitude fields (18 => 10° each)
double lon_offset = 2.5 * DEG; 	// offset of the meridians
double w = 52.5 * DEG; 		// axial tilt (0° => axis is perpendicular to image plane)
double stripe_grad = 0.5 * DEG;	// width of each line
int image_size = 400;			// width and height of the image in pixels
double back_opacity = 0.25;		// opacity of the sphere's backside
char color[] = "#334070";		// color of lines
int istep = 2; 			// svg code indentation step
/*****************************************************************************/

double sqr(double x)
{
	return(x * x);
}

// commands for svg-code:
void indent(int n, bool in_tag = false)
{
	n *= istep;
	if (in_tag) n += istep + 1;
	for (int i = 0; i < n; i++) cout << " ";
}
void M()
{
	cout << "M ";
}
void Z()
{
	cout << "Z ";
}
void xy(double x, double y)
{
	cout << x << ",";
	cout << y << " ";
}
void arc(double a, double b, double x_axis_rot, bool large_arc, bool sweep)
{	// draws an elliptic arc
	if (b < 0.5E-6)
	{	// flat ellipses are not rendered properly => use line
		cout << "L ";
	}
	else
	{
		cout << "A ";
		cout << a << ",";	// semi-major axis
		cout << b << " ";	// semi-minor axis
		cout << x_axis_rot << " ";
		cout << large_arc << " ";
		cout << sweep << " ";
	}
}
void circle(bool clockwise)
{
	M();
	xy(-1, 0);
	arc(1, 1, 0, 0, !clockwise);
	xy(1, 0);
	arc(1, 1, 0, 0, !clockwise);
	xy(-1, 0);
	Z();
}

void start_svg_file()
{
	cout << "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n";
	cout << "<svg id=\"Sphere_wireframe\"\n";
	cout << "  version=\"1.1\"\n";
	cout << "  baseProfile=\"full\"\n";
	cout << "  xmlns=\"http://www.w3.org/2000/svg\"\n";
	cout << "  xmlns:xlink=\"http://www.w3.org/1999/xlink\"\n";
	cout << "  width=\"" << image_size << "\"\n";
	cout << "  height=\"" << image_size << "\">\n\n";
	cout << "  <title>Sphere wireframe</title>\n\n";
	cout << "  <desc>\n";
	cout << "     about: http://commons.wikimedia.org/wiki/Image:Sphere_wireframe.svg\n";
	cout << "     rights: GNU Free Documentation license,\n";
	cout << "             Creative Commons Attribution ShareAlike license\n";
	cout << "  </desc>\n\n";
	cout << "  <g id=\"sphere\" transform=\"scale(" << 0.5 * image_size;
	cout << ", " << -0.5 * image_size << ") translate(1, -1)\">\n";
}

void end_svg_file()
{
	cout << "  </g>\n</svg>\n";
}



int main (int argc, char *argv[])
{
	// accept -lat and -lon as parameter
	for (int i = 2; i < argc; i++)
	{
		if (isdigit(argv[i][0]) || (sizeof(argv[i]) > sizeof(char)
			&& isdigit(argv[i][1])
			&& (argv[i][0] == '.' || argv[i][0] == '-')))
		{
			if (strcmp(argv[i - 1], "-lon") == 0)
			{
				lon_offset = atof(argv[i]) * DEG;
			}
			if (strcmp(argv[i - 1], "-lat") == 0)
			{
				w = atof(argv[i]) * DEG;
			}
		}
	}
	double cosw = cos(w), sinw = sin(w);
	double d = 0.5 * stripe_grad;

	start_svg_file();
	int ind = 2; // initial indentation level
	indent(ind);
	cout << "<g id=\"sphere_back\" transform=\"rotate(180)\" ";
	cout << "opacity=\"" << back_opacity << "\">\n";
	indent(++ind);
	cout << "<g id=\"sphere_half\">\n";

	// meridians
	indent(++ind); cout << "<g id=\"meridians\"\n";
	indent(ind++, true);
	cout << "style=\"stroke:none; fill:" << color << "; fill_rule:evenodd\">\n";
	double a = abs(cos(d));
	for (int i_lon = 0; i_lon < n_lat; i_lon++)
	{	// draw one meridian
		double longitude = lon_offset + (i_lon * 180.0 / n_lat) * DEG;
		double lon[2];
		lon[0] = longitude + d;
		lon[1] = longitude - d;
		
		indent(ind);
		cout << "<path id=\"meridian";
		cout << i_lon << "\"\n";
		indent(ind, true);
		cout << "d=\"";

		double axis_rot = atan2(-1.0 / tan(longitude), cosw);
		if (sinw < 0)
			axis_rot += PI;
		double w2 = sin(longitude) * sinw;
		double b = abs(w2 * cos(d));

		double sinw1 = sin(d) / sqrt(1.0 - sqr(sin(longitude) * sinw));

		if (abs(sinw1) >= 1.0)
		{	// stripe covers edge of the circle
			double w3 = sqrt(1.0 - sqr(w2)) * sin(d);
			circle(false);
			// ellipse
			M();
			xy(sin(axis_rot) * w3 - cos(axis_rot) * a,
				-cos(axis_rot) * w3 - sin(axis_rot) * a);
			arc(a, b, axis_rot / DEG, 0, 0);
			xy(sin(axis_rot) * w3 + cos(axis_rot) * a,
				-cos(axis_rot) * w3 + sin(axis_rot) * a);
			arc(a, b, axis_rot / DEG, 0, 0);
			xy(sin(axis_rot) * w3 - cos(axis_rot) * a,
				-cos(axis_rot) * w3 - sin(axis_rot) * a);
			Z();
		}
		else
		{	// draw a disrupted ellipse bow
			double w1 = asin(sinw1);
			M();
			xy(-cos(axis_rot + w1), -sin(axis_rot + w1));
			arc(a, b, axis_rot / DEG, 1, 0);
			xy(cos(axis_rot - w1), sin(axis_rot - w1));
			arc(1, 1, 0, 0, 1);
			xy(cos(axis_rot + w1), sin(axis_rot + w1));
			arc(a, b, axis_rot / DEG, 0, 1);
			xy(-cos(axis_rot - w1), -sin(axis_rot - w1));
			arc(1, 1, 0, 0, 1);
			xy(-cos(axis_rot + w1), -sin(axis_rot + w1));
		}
		Z();
		cout << "\" />\n";
	}
	indent(--ind); cout << "</g>\n";

	cout << endl;

	// circles of latitude
	indent(ind); cout << "<g id=\"circles_of_latitude\"\n";
	indent(ind, true);
	cout << "style=\"stroke:none; fill:" << color << "; fill_rule:evenodd\">\n";
	ind++;
	for (int i_lat = 1; i_lat < n_lon; i_lat++)
	{	// draw one circle of latitude
		double latitude = (i_lat * 180.0 / n_lon - 90.0) * DEG;
		double lat[2];
		lat[0] = latitude + d;
		lat[1] = latitude - d;
		double x[2], yd[2], ym[2];
		for (int i = 0; i < 2; i++)
		{
			x[i] = abs(cos(lat[i]));
			yd[i] = abs(cosw * cos(lat[i]));
			ym[i] = sinw * sin(lat[i]);
		}
		double h[4];	// height of each point above image plane
		h[0] = sin(lat[0] + w);
		h[1] = sin(lat[0] - w);
		h[2] = sin(lat[1] + w);
		h[3] = sin(lat[1] - w);
		
		if (h[0] > 0 || h[1] > 0 || h[2] > 0 || h[3] > 0)
		{	// at least any part visible
			indent(ind);
			cout << "<path id=\"circle_of_latitude";
			cout << i_lat << "\"\n";
			indent(ind, true);
			cout << "d=\"";
			for (int i = 0; i < 2; i++)
			{
				if ((h[2*i] >= 0 && h[2*i+1] >= 0)
					&& (h[2*i] > 0 || h[2*i+1] > 0))
				{	// complete ellipse
					M();
					xy(-x[i], ym[i]); // startpoint
					for (int z = 1; z > -2; z -= 2)
					{
						arc(x[i], yd[i], 0, 1, i);
						xy(z * x[i], ym[i]);
					}
					Z();
					if (h[2-2*i] * h[3-2*i] < 0)
					{	// partly ellipse + partly circle
						double yp = sin(lat[1-i]) / sinw;
						double xp = sqrt(1.0 - sqr(yp));
						if (sinw < 0)
						{
							xp = -xp;
						}
						M();
						xy(-xp, yp);
						arc(x[1-i], yd[1-i], 0,
							sin(lat[1-i]) * cosw > 0, cosw >= 0);
						xy(xp, yp);
						arc(1, 1, 0, 0, cosw >= 0);
						xy(-xp, yp);
						Z();
					}
					else if (h[2-2*i] <= 0 && h[3-2*i] <= 0)
					{	// stripe covers edge of the circle
						circle(cosw < 0);
					}
				}
			}
			
			if ((h[0] * h[1] < 0 && h[2] <= 0 && h[3] <= 0)
				|| (h[0] <= 0 && h[1] <= 0 && h[2] * h[3] < 0))
			{
				// one slice visible
				int i = h[0] <= 0 && h[1] <= 0;
				double yp = sin(lat[i]) / sinw;
				double xp = sqrt(1.0 - yp * yp);
				M();
				xy(-xp, yp);
				arc(x[i], yd[i], 0, sin(lat[i]) * cosw > 0, cosw * sinw >= 0);
				xy(xp, yp);
				arc(1, 1, 0, 0, cosw * sinw < 0);
				xy(-xp, yp);
				Z();
			}
			else if (h[0] * h[1] < 0 && h[2] * h[3] < 0)
			{
				// disrupted ellipse bow
				double xp[2], yp[2];
				for (int i = 0; i < 2; i++)
				{
					yp[i] = sin(lat[i]) / sinw;
					xp[i] = sqrt(1.0 - sqr(yp[i]));
					if (sinw < 0) xp[i] = -xp[i];
				}
				M();
				xy(-xp[0], yp[0]);
				arc(x[0], yd[0], 0, sin(lat[0]) * cosw > 0, cosw >= 0);
				xy(xp[0], yp[0]);
				arc(1, 1, 0, 0, 0);
				xy(xp[1], yp[1]);
				arc(x[1], yd[1], 0, sin(lat[1]) * cosw > 0, cosw < 0);
				xy(-xp[1], yp[1]);
				arc(1, 1, 0, 0, 0);
				xy(-xp[0], yp[0]);
				Z();
			}
			cout << "\" />\n";
		}
	}
	for (int i = 0; i < 3; i++)
	{
		indent(--ind);
		cout << "</g>\n";
	}
	indent(ind--);
	cout << "<use id=\"sphere_front\" xlink:href=\"#sphere_half\" />\n";
	end_svg_file();
}

Lizenz

Ich, der Urheberrechtsinhaber dieses Werkes, veröffentliche es hiermit unter der folgenden Lizenz:
GNU head Es ist erlaubt, die Datei unter den Bedingungen der GNU-Lizenz für freie Dokumentation, Version 1.2 oder einer späteren Version, veröffentlicht von der Free Software Foundation, zu kopieren, zu verbreiten und/oder zu modifizieren; es gibt keine unveränderlichen Abschnitte, keinen vorderen und keinen hinteren Umschlagtext.

Der vollständige Text der Lizenz ist im Kapitel GNU-Lizenz für freie Dokumentation verfügbar.

w:de:Creative Commons
Namensnennung Weitergabe unter gleichen Bedingungen
Diese Datei ist unter den Creative-Commons-Lizenzen „Namensnennung – Weitergabe unter gleichen Bedingungen 3.0 nicht portiert“, „2.5 generisch“, „2.0 generisch“ und „1.0 generisch“ lizenziert.
Dieses Werk darf von dir
  • verbreitet werden – vervielfältigt, verbreitet und öffentlich zugänglich gemacht werden
  • neu zusammengestellt werden – abgewandelt und bearbeitet werden
Zu den folgenden Bedingungen:
  • Namensnennung – Du musst angemessene Urheber- und Rechteangaben machen, einen Link zur Lizenz beifügen und angeben, ob Änderungen vorgenommen wurden. Diese Angaben dürfen in jeder angemessenen Art und Weise gemacht werden, allerdings nicht so, dass der Eindruck entsteht, der Lizenzgeber unterstütze gerade dich oder deine Nutzung besonders.
  • Weitergabe unter gleichen Bedingungen – Wenn du das Material wiedermischst, transformierst oder darauf aufbaust, musst du deine Beiträge unter der gleichen oder einer kompatiblen Lizenz wie das Original verbreiten.
Du darfst es unter einer der obigen Lizenzen deiner Wahl verwenden.

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Version vomVorschaubildMaßeBenutzerKommentar
aktuell18:10, 23. Nov. 2008Vorschaubild der Version vom 18:10, 23. Nov. 2008400 × 400 (8 KB)Geek3{{Information |Description={{en|1=Sphere wireframe - the image shows lines, which are drawn as they were painted onto the surface of a sphere. The distance between two lines is 10°. The svg file is created by the below c++-program, which calculates each

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